Happy New Year

I’m still thinking about Chimera, but coding has slowed down massively. I’ve done very little on it of late, but have absolutely no intern of abandoning it. 2010 was just the first year I decided I want to directly make games again, like I used to. In 2012, that feeling is still there, but in my middle age, has become somewhat tempered by the realism of knowing what can be realistically achieved.

This year marks 30 years since I self-published my first game.

It’s a long time to be in any business.


Least of all one that has gone through such dizzying changes, and yet somehow managed to retain so much of what made it wonderful back in 1982.

I don’t regret failing my ‘A’ levels, which I’d given up one year in because I’d been bitten so badly by the programming bug. I used to feel ashamed of not having a degree and I felt a little disappointed at having missed out on the experience.

No longer. I think university is a complete waste of time for many people. I think education is due a radical makeover.

Back to 2012. Happy New Year to you. I’m excited about what this year has in store.

2 thoughts on “Happy New Year”

  1. Hi,

    Reading your blog posts and realizing that you are the author of such great games like Chimera I think you should be proud of you achievements. You’re one of the true programmers who actually released successful games on more than one platforms! You definitely know what make games tick the rest of this modern day “tools” are just a playground.
    Take it from me, another veteran (sort of) as I was active on the demoscene and only dreamt of releasing a proper game but never got that far (let alone on more than one platforms!) Partially it was because of my surroundings and my country as well.
    Anyway even if I worked as a developer and participated in a released title I still want to get into Indie game development as well. I think you have the essence what makes a game a game not just these modern day flashy but zero gaming experience ones (no names mentioned, it would overflow this box).

    Keep it up and give show this world what real games look like!

    A huge fan

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