Day 3 of Mission “You’re Having a Laugh Mate”

May 29, 2013

9:42 AM

Towards a Full Game

Goals for today.todo

  • Create a class derived from VBO for static blocks
  • Render whole Chimera room with placeholders
  • Look at using z-buffers
  • Create graphics from original game, extruding sprite traced shapes
  • Get a basic particle system going
  • Investigate GPU based particle system
  • Investigate AO (look at shadertoy examples)
  • Look into Assimp
  • Create credits list

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