A Camera, a View Frustum and the All Seeing Eye

In 3d graphics, we have the concept of a camera (observer) and a view frustum (the volume of the world that can be seen by the observer). 

Screen Shot 2012 10 20 at 09 54 20

Which if turned onto its base, is alarmingly like the following…

All seeing eye

Leave a Reply

Your email address will not be published. Required fields are marked *