This blog is ostensibly about the remake of Chimera, but the subtitle is just as important – a chance to reprieve past ambition.
Shahid’s recent burst of enthusiasm has even encouraged me to chip away at my pet project. I’m experimenting with an austere text and picture game that works in a small format. Its a space genre, developed with ruby shoes. I’m even using dropbox for access anywhere source control.
I have as much ennui as the next wage slave, but fewer reasons to not do stuff. But this is definitely the retro age, with a proliferation of devices that need content. So now is probably the time.